Library assignment
Monday, 17 October 2011
Monday, 13 June 2011
Day Six!!!!!! The day that came again.
Well for starters I didn't expect day six to be so long. As the night came we began to change a couple of things on our library and it just went from then.
First of all, I realised that I havn't integrated my texture into our library very well. So I experimented and started putting my texture on different surfaces. Giving it variations of repeats per face to see what kind of effects would be produced. Frankly I actually like the texture that was made on the bench surface, so I tried on a much larger surface\
.
What if my texture covered the entire surface of the interior wall? Just a curious hunch lead me to pasting the entire interior wall of the second level with my texture. And the result: just stunning!
Here you may see me helping him out by pulling walls out and laying down floors.
And after a long time of construction he managed to reach his final solution. Its a very well thought out change i believe.
As for me i was again influenced by the architect David Boyle, on his opinion that the experience of a spacial enviroment is important. So i decied to lift some parts of the ceiling so that it made some sort of an atrium.
A low angle shot of this area may show you how much spacious this enviroment has become. It lets in more light during the daytime and makes the enviroment more open and refreshing.
On the other side of building another raising has been made to the roof. Again to open up the interior space to give a more pleasant experience.
I noticed that our library's first floor gave a very olden day feel, and this wasn't really our intention to portray one. Then i realised that the book shelves presently in our library was the reason.
Thus i made some new shelves in a Folding manner; since we are already using a folding sort of style. The use if vibrant colors gave effective contrast and lifted the mood and experience of the library.
A screen shot of the bigger shelves made to hold books. Using various color tones to get the eyes moving.
A wall shelf, made by me. It was actually an accident how it came about. When i was moving around the book shelf I unintentionally pushed it into the wall and it gave this kind of effect.
Here is a good screen shot of Sangs new improvement from the inside of the building. Very cool.
Here you can see a piece of new furniture. It replaced a coffee table that did not fit into the new environment.
Just an aerial view of the library after the construction repairs.
A perspective of the new side of the building.
And this last screen shot is what a receptionist would see if they were to be seated in our library. Quite a nice view of the first floor.
Thus with this last picture, i believe that the library has been completed!!!!
First of all, I realised that I havn't integrated my texture into our library very well. So I experimented and started putting my texture on different surfaces. Giving it variations of repeats per face to see what kind of effects would be produced. Frankly I actually like the texture that was made on the bench surface, so I tried on a much larger surface\
.
Here we can see team member 'Sang's trial to incorporate his texture into a object.
By my efforts I must have somehow influenced team member 'Sang' to do the same with his texture but on the ceiling. Again another stunning outcome.
Now i began thinking again, and I also realised that I havn't integrated much of my journals aspects into this design. The one journal that was actually useful (HOUSES (AUST)) had an article about this architect who designed a house using lightweight elements. He presented a rustic yet modern style of house. So using his ideas i tried incorporating aspects into my design.
Sang also influenced by his journals ideas tried to change things around on the second wall.
And after a long time of construction he managed to reach his final solution. Its a very well thought out change i believe.
As for me i was again influenced by the architect David Boyle, on his opinion that the experience of a spacial enviroment is important. So i decied to lift some parts of the ceiling so that it made some sort of an atrium.
A low angle shot of this area may show you how much spacious this enviroment has become. It lets in more light during the daytime and makes the enviroment more open and refreshing.
On the other side of building another raising has been made to the roof. Again to open up the interior space to give a more pleasant experience.
I noticed that our library's first floor gave a very olden day feel, and this wasn't really our intention to portray one. Then i realised that the book shelves presently in our library was the reason.
Thus i made some new shelves in a Folding manner; since we are already using a folding sort of style. The use if vibrant colors gave effective contrast and lifted the mood and experience of the library.
A screen shot of the bigger shelves made to hold books. Using various color tones to get the eyes moving.
A wall shelf, made by me. It was actually an accident how it came about. When i was moving around the book shelf I unintentionally pushed it into the wall and it gave this kind of effect.
Here is a good screen shot of Sangs new improvement from the inside of the building. Very cool.
Here you can see a piece of new furniture. It replaced a coffee table that did not fit into the new environment.
Just an aerial view of the library after the construction repairs.
A perspective of the new side of the building.
And this last screen shot is what a receptionist would see if they were to be seated in our library. Quite a nice view of the first floor.
Thus with this last picture, i believe that the library has been completed!!!!
Playing with ArchiCad
Archicad is BIM and CAD software for operating systems such as windows and the machintosh. Developed by the Hungarian company graphisoft, the software allows the user to create architecture without having to physically draw it. The software gives more precision in the designing process whilst also speeding the whole process up.
To be put simply, its a program for drawing and also modeling buildings/houses.
So my first attempt with the program, i mangaed to make a house which is quite simple.
Quite a simple house, it only has one room and two entrances. I mangaged to find a grand piano in the objects library and placed it in there. Also you can also see a desk with a computor and keyboard.
Somehow during the making process of this house i figured out some of the functions of the buttons by trial and error.
Unfortunately I did not know how to put a roof on successfully so as you can see, there is no roof.
To be put simply, its a program for drawing and also modeling buildings/houses.
So my first attempt with the program, i mangaed to make a house which is quite simple.
Quite a simple house, it only has one room and two entrances. I mangaged to find a grand piano in the objects library and placed it in there. Also you can also see a desk with a computor and keyboard.
Somehow during the making process of this house i figured out some of the functions of the buttons by trial and error.
Unfortunately I did not know how to put a roof on successfully so as you can see, there is no roof.
On my second try I tride altering some of the walls a bit and playing around with the programs features somewhat more.
Here is my final floor plan, as you can see it isn't a simplistic box shaped house. But instead the walls are at various angels and the roof is oddly shaped accordingly.
A perspective view of the entrance way. Unfortuanately i still did not know quite how to change the textures of the walls and other surfaces, thus the hosue looks basic.
An axometric view of the house. This view is effective in showing the oddly shaped roof structure.
This is what the interior looks like. The grand piano situated in the middle of the enviroment. Around it you can see chairs and a sofa near the window.
A shot of the interior from a high angle. Just showing the layout of the house enviroment.
From a bottom angle can see the creases in the roofing structure more effectively.
Its quite interesting to see.
Second Life a Place of Discovery
Whilst my time in the virtual world I had some time to just 'muck around' and explore.
Here is my avatar in some random place in second life. In all honesty i do not know the name of this place thus i cannot write it down. And also please excuse my avatar being in the shape of an egg. For some reason i couldn't take off the item at the time.
This is a very nice screen shot of a new town i found some where. The architecture is very olden day style, and compared to our modern library this vintage style was quite interesting to see.
Here is my avatar in some random place in second life. In all honesty i do not know the name of this place thus i cannot write it down. And also please excuse my avatar being in the shape of an egg. For some reason i couldn't take off the item at the time.
This is a very nice screen shot of a new town i found some where. The architecture is very olden day style, and compared to our modern library this vintage style was quite interesting to see.
Interesting Things
Whilst surfing the net, I managed to find many sites, wikis and videos that tells me about Architecture and the Virtual world. Some of these things proved very interesting.
The website 'Archvirtual' was a very useful and interacive website that gave the audience a lot of information of architecture in relation to the virtual world.
They provide a myriad of interesting videos and a diverse range of photographs to simulate and provide a better understanding of the virtual architectural world.
This photo just shows an example of a script that we used to make things such as light switches or particle systems. Unlike the other Second Life users who are able to grab items from the second life market, we had to use scrips like these to program our objects.
Scripts such as these were easily found in goolge just by typing it in the search engine.
We were easily able to find videos of tutorials on how to create and manipulate objects in the second life world. Video websites such as Youtube had many videos where we could learn how to script.
The website 'Archvirtual' was a very useful and interacive website that gave the audience a lot of information of architecture in relation to the virtual world.
They provide a myriad of interesting videos and a diverse range of photographs to simulate and provide a better understanding of the virtual architectural world.
This photo just shows an example of a script that we used to make things such as light switches or particle systems. Unlike the other Second Life users who are able to grab items from the second life market, we had to use scrips like these to program our objects.
Scripts such as these were easily found in goolge just by typing it in the search engine.
We were easily able to find videos of tutorials on how to create and manipulate objects in the second life world. Video websites such as Youtube had many videos where we could learn how to script.
Sunday, 12 June 2011
Day six the final day!!!!!!
Day six is finally here. Our last day in the construction of our library, we all are very tired from making and remaking the same library over and over again. But it all doesn't matter now since we are nearly finshed. All we need to do is some minor additions.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhx8HiI6SxnYQ2E58wlCwsRYqDYLfRufzsdqhYaG_HLuVz1FuDp61pV7cutlYBWkTmQQRTJH95wzHSNolzqAAsfMS2AEFiYabU7UI2AM0gc1Y3vue3t5chVkZmzmMQACYSPc-9toi5t-QE/s320/Picture+16.png)
Here is an album photo of our group of three in the entrance space.
Here our group embelished our library with pictures of different architecture.
With some research on scripts we made a teleporter, integrated in the shape of a book.
This takes you to the second level in an instant.
This is the place where you would teleport to if you clicked the book.
But say you wanted to get out but you cannot be bothered walking all the way back.
Well we made another teleporter that would teleport you to the front entrance so save you so much time.
To start off for my texture, I began with multiple coloured elipses layered on top of eachother.
Then using the smudge tool I began working the colours into eachother.
Until i came up with a texture that i was somewhat happy with. Using the offset feature i was able to make the whole canvas look more natural when multiplied.
Time to upload the texture onto NZVWG and place it on a board for the world to admire.
But first I experimented with the buttons a bit. Changing the colour and the 'repeats per face', also the rotation feature.
And here is my final texture uploaded on NZVWG!!!
As for the alpha channel, i experimented with some design, but the other two members told me to get rid of it so I had to change it a bit.
Here is the simplistic version of the repeated pattern in the above picture.
So instead I placed a orange patternation in the side window plane of the library.
This idea of patternation is also present in my 'Houses (AUST)' journal.
Some light effects on SL
On Secondlife i created three sphere and made them emit three different lights : Red, Blue and Green.
As you can see, there is white light in the center where my avatar is standing while there is a range of colours around it.
Here is my colour according to the day month and year of my birthday.
I believe i am a Bluey sort of colour.
Some information of colour types:
Additive colour: is a combination of emitted lights that create the sensation of a range of colours. Typical colours used are red, green; blue.
Subtractive colour: By removing a colour from white light e.g. red removed from white leaves green and blue to create magenta. Mixing colours and subtracting from white creates new colours.
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